Item notation

Items in ADOM have a number of properties. To reduce the need of writing the same text over and over again Andy Williams in his Guidebook used a very useful notation, which is an extension of the in-game description of items. It has been in use by the community as well.

jet-black battle axe Executor H(+2,5d6+6) [-4,+1] M(-4,5d3+2) {St+3} (+3 spd) +Curs -Conf -Elec -Slee -Stun !Demo !Huma


 * jet-black battle axe Executor
 * name of the item


 * H(+2,5d6+6)
 * first pair of parentheses denotes to-hit bonus and to-damage bonus to melee weapons
 * the prefix H is often left out, if it is clear from the context


 * [-4,+1]
 * square brackets indicate changes to DV and PV


 * M(-4,5d3+2)
 * second pair of parentheses denotes to-hit and to-damage bonus for missile weapons, missiles and thrown weapons, or when item is used as missile
 * the prefix M is often left out, if it is clear from the context


 * {St+3}
 * curly brackets indicate changes to attributes


 * (+3 spd)
 * third pair of parentheses shows changes to speed


 * +Curs -Conf -Elec -Slee -Stun
 * the list of intrinsics that the item provides


 * !Demo !Huma
 * the list of slaying powers the item has

Note that the changes, intrinsics, immunities and resistances are provided only when the item is equipped (unless otherwise noted).