Satiation

Each PC needs to eat food regularly in order not to starve to death. The level of satiation is calculated with a satiation level, which decreases every turn, depending on equipment, burden level and certain other factors, as described in this article.

= Satiation levels =

= Nutrition cost =

The satiation level decreases each turn by a base value, affected by several factors. The level does not decrease while eating.

When the total nutrition cost per turn is not an integer number, it is not rounded down.

Base cost
Base cost is 1 nutrition point per turn. Trolls require more food, so their cost is 2. Mist Elves seem to eat less, however the exact base cost is not yet known.

Equipment weight
Burden level (the total weight of all items a PC is carrying) affects food consumption differently, depending on whether the PC stands still or moves.

Race and class modifiers
Farmers of at least level 12 and monks of any level receive 50% bonus on all the above mentioned costs, but not on the ones listed below.

Invisibility
Each equipped item granting invisibility adds 3 to the nutrition cost per turn. Intrinsic invisibility has no effect, neither has the spell.

Equipped artifacts
The nutrition cost of wearing artifacts differs depending on whether the PC is champion of their alignment or not.

Each equipped artifact has a base cost of 0.5 per turn. Champions receive 50% bonus (so the cost is 0.25). The total cost of all worn artifacts is rounded down before it is added to the total nutrition cost. Therefore, a non-champion PC can carry only 1 artifact without affecting the total nutrition cost per turn, while a chamption can wear 3 artifacts.

Wilderness
The cost of staying in the Wilderness is 15 per turn. Trolls receive a 100% penalty (so the cost is 30).

= Decreasing satiation =

Vomitting
Whenever the PC vomits, the satiation level is decreased. Note that the net effect may still be positive.

Acid spit
The racial ability of drakelings to spit acid - and a similar corruption - have a high satiation cost.

Stomacemptia
Eating stomacemptia herb lowers the level of satiation significantly. Please refer to the article for more details.

= Increasing satiation =

Eating
Obviously, the level of satiation can be increased by eating food and the vast majority of corpses left by killed monsters. Stomafillia herb can be used to satiate very efficiently (refer to the article for details). While in the Wilderness, Survival skill can be applied to obtain food.

Please consult the food category page for base satiation values of different food. Unless noted otherwise, cursed food is 50% less nutritious, while blessed food is 25% more effective.

Drinking
All potions satiate slightly, expect a few which are highly satiating. Please consult the potions category page for more base satiation values. Cursed potions are 50% less nutritious, while blessed ones are 25% more effective.

Praying and wishing
Satiation can be increased by divine intervention or by wishing for satiation or food. The level is set to 5000 if it was below the value).

Scroll of satiation
Scroll of satiation can be read to increase the level of satiation by 2000 (or 1000) when blessed (or uncursed).