Template talk:Corpse effects

= Keys = All keys are prefixed with F_ and are all capitals. corrupts:   "corrupts (enough to gain *new* corruption effect(s))" corruptss:  slightly corrupts

incst:      "increases Strength by (at most) *1*" incstc:     "a chance to increase Strength by *1*" incma:      "increases Mana by (at most) *1*" incmac:     "a chance to increase Mana by *1*" incto:      "increases Toughness by (at most) *1*" trnto:      trains Toughness incwi:      "increases Willpower by (at most) *1*" incdx:      "increases Dexterity by (at most) *1*" incpe:      "increases Perception by (at most) *1*" incap:      "increases Appearance by (at most) *1*" incch:      "increases Charisma by (at most) *1*" incsp:      "increases Speed by (at most) *1*" incle:      "increases Learning by (at most) *1*" incpp:      "chance to increase PP" fullpp:     "recharges PP"

incany:     a chance to increase any of the category:attributes by 1

trnto:    trains Toughness trnpe:    trains Perception trnst:    trains Strength trndx:    trains Dexterity abusele:  abuses Learning

adjsp:      adjusts Speed life:       shortens lifespan by 25%

decst:      "decreases Strength by *1*" decma:      "decreases Mana by *1*" decto:      "decreases Toughness by *1*" decwi:      "decreases Willpower by *1*" decdx:      "decreases Dexterity by *1*" decpe:      "decreases Perception by *1*" decap:      "decreases Appearance by *1*" decsp:      "decreases Speed by *1*" decle:      "decreases Learning by *1*" decch:      "decreases Charisma by *1*"

karmic:     is a karmic being chaos:      draws alignment towards chaotic lawful:     draws alignment towards lawful neutr:      draws alignment towards neutral

acidi:      immunity to acid coldi:      immunity to cold firei:      immunity to fire eleci:      immunity to lightning elecliz:    "*12.5*% chance to get immunity to lightning when the corpse is blessed, otherwise grants resistance to lightning"

acidr:      resistance to acid acidrc:     "*50*% chance to get acid resistance" coldr:      resistance to cold coldrc:     "*50*% chance to get cold resistance" firer:      resistance to fire firerc:     "*50*% chance to get fire resistance" elecr:      resistance to lightning poisr:      resistance to poison poisrc:     "*50*% chance to get poison resistance"

wbre:       grants the ability to breathe water tele:       teleports tctr:       grants teleport control ttis:       25% chance to gain teleportitis seei:       grants the ability to see invisible seeic:      "*50*% chance to grant the ability to see invisible"

rage:       enrages conf:       confuses invi:       makes the PC permanently invisible invic:      "*50*% chance to make the PC permanently invisible" pois:       poisons sick:       sickens sickc:      may sicken sickh:      may sicken (chance 1 in 100) if the PC is not blind and Perception is 11 or more cure:       cures sickness para:       paralyzes mute:       makes the PC unable to speak petr:       petrifies (instantly kills, unless the PC is resistant) petrc:      extremely low and tiny chance (1 in millions?) to get resistance to petrification and increase in Toughness by 1 stun:       stuns sleep:      makes the PC fall asleep

rgen:       increases healing rate rgenb:      increases healing rate (always if blessed, otherwise 50% chance) ppts:       increases PP regeneration rate

fate:       makes fate smile upon the PC luck:       makes the PC lucky nofate:     removes fate smiling upon the PC noluck:     makes the PC not lucky badluck:    brings bad luck curs:       curses doom:       dooms cdoom:      curses, or dooms if the PC is already cursed

read:       may grant Literacy to illiterate (or abuse the skill if cursed) vomit:      makes PC vomit vomitt:     races other than Trolls and Orcs vomit vomitd:     races other than Dark Elves vomit spider:     "Dark Elves cannot grant resistance nor become poisoned, instead the corpse satiates"

troll:      only edible by Trolls dwarf:      not edible by Dwarves rocks:      may add rocks to inventory

mesg:       "generates *a unique message*"