Chaos Knight

For monster, see Chaos knight (monster).

Chaos knights are the dark war leaders of the legions of Chaos. Former members of the common races they have fallen to the lure of Chaos, having become corrupted and tempted. Now they serve as might warriors and brutal fighters on the war-torn battlefields of Ancardia. Clad in mighty armors, wielding brutal weapons they slay their foes left and right and cherish the brutal massacres in which they partake. They are lost to Law and Balance and their only aspiration is to become the mightiest warriors of Chaos, potentially ursurping their leaders and toppling their reign to instill an even more brutal regime.

They are a new PC class available from version 1.2.0p6.

Alignment
As long as you are chaotic, most Neutral or Lawful NPC's will refuse to help you:
 * the quests from Terinyo, Dak, Thrundarr and Shaarad-Waador are not available, although you can still give criminals to the sheriff for gold
 * beggars will still drop booze, but they will pick it up again
 * the Old Barbarian calls you a damn traitor
 * the Eternal Guardian will not let you pass him, even if you have the Ring of the High Kings
 * the Ghost Librarian will give you the quest of delivering the Weird Tome to Mad Minstrel; however, the Mad Minstrel refuses to talk to you
 * Ratling Traders will not talk to you (Business is closed)
 * chatting with Hawkslayer makes him hostile

Once you change alignment, all these problems disappear. However, changing alignment from C- is difficult. You begin as very chaotic and in addition the usual methods to increase your alignment, such as sacrificing at altars, wearing an amulet of order or whipping yourself, are much less effective. With enough persistence they will work nonetheless.

Once you convert away from chaotic you feel fiery pain in your stomach! and will take damage periodically (unless you have fire resistance). Furthermore, you receive a penalty of -2 to all attributes as long as your alignment is not chaotic. On top of that, the class powers are not active while not chaotic. A chaos knight of chaotic alignment does not need to be extremely corrupted to enter the chaos plane. Whether this also applies for non-chaotic chaos knights is currently unknown.

Starting skills

 * Athletics
 * Backstabbing
 * Dodge
 * Find Weakness
 * Two Weapon Combat

Literacy is not guaranteed.

Crowning Gifts

 * Death's Blade
 * Grod
 * Foeslammer
 * Spiked Armor of Chaos and Terror
 * Moloch's Thorns
 * Crowned Spiked Helmet of Chaos Lordship

Starting gear
All races:
 * full plate armor
 * thick gauntlets

Race specific:

Starting corruption
Chaos Knights, as expected from evil and corrupted ChAoS followers, start with 4 corruptions (randomly chosen).

Heir gift
Chaotic Mithril Battle Axe of Slaughtering (+0, 2d8+5)